WHOOPS, DAY 1 REWORKS!


changed a buncha stuff following feedback from the dicey modding hub discord

list is as follows:
- changed colors on a buncha equipment for more variety (no longer any yellow-only loadouts)
- changed level up rewards for level 2 and reordered some items in the chapter's generator
- reworked double down and retuner, former now heals on jackpot instead of 3 damage and latter triggers on jackpot instead of error
- reworked egg basket and clarified its effects, no more infinite re-use on jackpot soryyy
- empty slot+ now actually returns your dice
- inhibited blade is now MAX5, only turns into NORMAL on upgrade
- retyped any mentions of jackpot shards' effects to clarify them being storable when you get 4
- trickle charge now does 1 damage on use
- ty nicksus for helping me with big bertha and bsod!! they now show that they're permanent on pickup, instead of it being part of the description
- also ty nicksus again for helping with the soundevents, no idea how that happened lmao

Get pollymod

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